-- GENERATED SPELL FOR [Hulking Gritjaw Basilisk] --


function spell0_4729(pUnit, Event) --@Crystalline Slumber,n/a--
pUnit:FullCastSpellOnTarget(3636,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_4729', 17000, 1)
end

function Sorts_4729(pUnit, Event)
local choix_sorts_4729 = math.random(0, 0)
if choix_sorts_4729 == 0 then
pUnit:RegisterEvent('spell0_4729', 1, 1)
end
end

function mob4729_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_4729', math.random(1500, 3000), 1)
end

function mob4729_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4729_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4729_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(4729, 1, 'mob4729_Action')
RegisterUnitEvent(4729, 2, 'mob4729_Leave')
RegisterUnitEvent(4729, 3, 'mob4729_Kill')
RegisterUnitEvent(4729, 4, 'mob4729_Die')
